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Screenshot Saturday Mondays: An infinite city and a lovely froggy

Admiring indie games from Twitter's screenshot-o-rama

Preparing to bomb a giant chimera in Quarter.
Image credit: Something Classic Games

Every weekend, indie devs show off current work on Twitter's #screenshotsaturday tag. And every Monday, I bring you a selection of these snaps and clips. This week, my eye has been caught by a retro-styled infinite city, a dramatic spellcasting, dinosaurs, and heaps more. Check out these attractive and interesting indie games!

I'm not sure what this is beyond an "infinite, procedurally generated PSX-styled city", but that's plenty for me:

"Investigative horror game" My Work Is Not Yet Done (coming to Steam, with a demo there now) sums up my weekend as Scotland received a whole month of rain in one day:

You could've told me that browser-based MMO Hordes (coming to, like, your browser) was actually vintage World Of Warcraft and I don't know if I would have caught your lie:

Airship bombardment is cool, Quarter (coming to Steam, with a demo there now), but I must say I've seen wilder spell animations:

A startling critical hit kill in Fallout-ish RPG Space Wreck (on Steam Early Access now, with a demo there too):

Speaking of diegetic HUDs, I do like the third-person camera view being a drone link you can accidentally break in Exo Rally Championship (coming to Steam):

A lively enemy in "open-world Lovecraftian spacefighter RPG" Underspace (coming to Steam):

This looks like foolish potential fun:

I need to show you this guy from metroidvania Akatori (coming to Steam):

A bad time in Paleophage (coming to Steam), a survival horror game inspired by Dino Crisis:

Just vibing in Star Fetchers (episode 1 out free on Steam):

Unfollow (coming to Steam) sounds like it's built on a theme that a horror game could make a right hash of, but I am curious with the devs saying, "The issues we want to address are extremely personal to us, and regardless of whether a more traditional ghost game would sell better (according to [demo testers]), this is the story we feel we should tell":

A handy helper in immersive sim Aquametis (pre-alpha demo available on Itch):

These tightropes in Kristala (coming to Steam, with a demo there now) would've blown me away 23 years ago:

A lot going on here in Cloud Keeper:

And to close... people will ask, so Scarlet Deer Inn (coming to Steam) has an answer:

What else caught your eye this weekend, reader dear?

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About the Author
Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.

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